DaVinci Resolve 12: Creative Black & White + Eye Colourisation

This video tutorial shows how to use the new Blackmagic Design DaVinci Resolve 12 to give a creative black and white look to a shot whilst maintaining the overall balance of the shot – and then which nodes to use to colourise parts of your shot.

This is done with masks/power windows which are then tracked using Resolves excellent tracker.

While I have shown how to do this inside the Première Pro/After Effects environment it is a much quicker and easier to control work-flow staying inside Resolve.

This also works within Resolve 11 if you are still using a previous version.

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After Effects/Première Pro: Creative Black & White AND Eye Colourising

I was ask by a former student how to create a certain look in Première Pro. And while it can’t all be done very easily in Première Pro, there is a simply workflow that uses both Première Pro and After Effects to create the look he was after. So, in this tutorial I show how to use effects in Adobe Première Pro (you can also use the same effect in Adobe After Effects if you want) to create stylistic black and white footage rather than the blunt tool which is desaturation. Then, I show how to dynamically link your footage to After Effects, track some masks in After Effects and add some colourising effects which will update automatically within Première Pro.

Thanks as always to Artbeats for the use of their footage for this project.

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Creating and Animating a Simple Scene in After Effects 5 part series

So, as well as doing this series in Fusion, I felt it was worth doing the same thing in After Effects so that people had both work-flows to play with if they wanted. Below you have the image for the first video and then the links for the other 4. Let me know how you get on with the series.

After Effects: Building a Simple 3D Scene – Pt 2 Creating & Animating a Camera

After Effects: Building a Simple 3D Scene – Pt 3 Adding the Particle System

After Effects: Building a Simple 3D Scene – Pt 4 Expression & Export

After Effects: Building a Simple 3D Scene – Pt 5 A Practical Example

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Extruding 3D Text in Adobe After Effects: Part 2

Here is the second part of the tutorial on extruding text in AE – in this part I quickly recap on part 1 and then move on to go through the material options for the 3D layer and then show how to use environment layers and demonstrate the importance of the right ray-tracking quality settings. After that I show how to use the ‘Animate’ options to texture up the text in a much more controllable custom way.

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Fusion Basics: Building a 3D Scene (New 5 Part Series)

Fusion is FREE – just go to the Blackmagicdesign.com website and download yourself a copy to follow along with.

This is a short 5 part introduction series to get you going with 3D scenes in Blackmagic Design’s Fusion. While it is not exhaustive, it will show you many of the basic skills you need to start building your projects and learn the Fusion way of doing things.

Here are the links:

In this first tutorial I will go through some of the basic preferences you can select in Fusion to set up your compositions and then show how to navigate in your scene.

Fusion Basics: Building a 3D Scene – Part 2 Building Our Scene

In this second tutorial I will show you how to create and texture your text as well as how to put your items in 3D space and build your scene up.

Fusion Basics: Building a 3D Scene – Part 3 Camera Options

In this third tutorial I will show you how to add and control a camera in Fusion including how to use clipping planes and a focus plane as well as how to animate your camera through your scene.

Fusion Basics: Building a 3D Scene – Part 4 Particles

In this forth tutorial I will show you how to create and customise a static particle system to add to your scene and then how to use the pKill node to kill of all the particles outside of your field of interest. While you could kill particles through the pRender node learning to use the pKill will keep the total number of particles created to a minimum.

& Finally …

Fusion Basics: Building a 3D Scene – Part 5 Render Settings

In this fifth and final tutorial in this short series I will show you how to control depth of field effects, renderers & motion blur as well as adding a light to demonstrate shadow creation and control. I then go on to show how to export the final project to create a movie file which could be uploaded to YouTube or your website.

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Getting Started with Fusion: A Simple Text Project – Pt 2

And here is the second part of the Fusion starter project for new users – worth working through if you are new to Fusion and want to get going quickly.

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Getting Started with Fusion: A Simple Text Project – Pt 1

Here is the first of two ‘getting started’ tutorials for Fusion. The truth is, I am learning Fusion myself and so can’t do many advanced tutorials – but we all have to start somewhere and so here is a good place to get going with this amazing FREE product

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Dailies Work-flow in Adobe SpeedGrade CC2015

This tutorial looks at how to produce dailies with Adobe tools – namely SpeedGrade CC2015 (but it will also work for earlier versions).

It may be tempting to look at doing your dailies with Première Pro but this would be a mistake as it would take a lot longer to do. Instead, use SpeedGrade in its stand-alone mode to import, organise, grade and export dailies – of any quality – as fast as possible for the director/producer/talent/backer to see how the work’s going.

This tutorial covers: Import, selection, timelines, key keyboard shortcuts, video scopes, timeline settings, basic grading, annotations, burn-ins and export from SpeedGrade.

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Première Pro to DaVinci Resolve Work-flow

Here’s a tutorial I did to show how to move your Premiere Pro project into DaVinci Resolve – which is a FREE video editor and colour grading software package. In fact, it is a high end product which we are expecting lots of great updates to in the next couple of months … So, if your Creative Cloud contract is coming to an end soon and you want to be able to keep those projects … have a look!

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Creating the ‘Old Film’ Style Look in Première Pro CC

This is a short tutorial to show you how to use the standard tools in Première Pro to create an old style look. However, please note that to do this properly you will need to allow lots of time for the project to render as it uses quite a lot of heavy effects (fx)!

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